Commercial motion, compositing and 3D. Each one opens its own page: the brief, the work, the final.
Real-time and rendered pieces. Hover a frame for what made it, click to see it large.
Drag nodes, drag the background to pan, scroll to zoom. Click a build to route it to the viewer. Double click archive1 to go inside. Turn window1 live to put it on the background.
Spec sheet.
Maya Khalil is a Multidisciplinary Artist. She holds a BFA in Graphic Design with a focus on Motion Graphics and soon an MFA in Computer Arts from the School of Visual Arts.
Khalil has worked with numerous clients in the digital marketing and tech space including Apple, HP and Cartier. Her work has been shown in multiple animation festivals like Alexandria Mediterranean Film Festival and has won multiple awards for her motion work. Khalil also served as a juror for MIT’s hackathon, the Academy of Interactive and Visual Arts, the Collision Awards and more.
Due to her love for problem-solving and accessibility, Khalil started exploring development and prototyping and is now combining her creative expertise with her technical skills to build custom user-friendly pipelines for real-time workflows and virtual production.
Come say hi!